This 4 hour workshop is specially designed for students and beginners. Damien Morello from Unity will most certainly improve your skills in Unity.
The workshop will reveal the composition of a game production with Unity and how to create it in the editor, with an emphasis on rapid iteration time. It will describe Unity's most used subsystems to develop the core components of a game and their flow of data: input, physics, navigation, Mecanim animations and rendering. It will also provide tips on getting the best out of those subsystems and on how to improve your workflow within the engine